Half-Life mod - Day of Defeat Beta 1.3 ( june 2001)battle@dod_romel with Sturmbot 1.1
Used edited version of dod_romel bsp which fixes lots of broken stuff in the map with a new waypoint.
This is the way the map works each of the tanks act like moving keys unlocking two doors
1st door has tnt/2nd door is for radio room
The doors only unlock when both tanks cross the bridge then axis bots can use tnt for the radio room
The bots can start up both tanks with two invisible func_buttons
The two paths for both tanks both have stopping points to fire meaning bots allways hit the buttons
Players can still use each tank with backwards and forwards with func_traincontrols
8 objective flags
Push down button for allied moratars
Fixed mg that can be used by any side
Excuse the fps and choppiness that's a Fraps issue
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At present, 256 colors has 18,706 views spread across 35 videos for Day of Defeat, with the game making up 7 hours of published video on his channel. This makes up 24.28% of Day of Defeat content that 256 colors has uploaded to YouTube.