Half-Rats: Parasomnia | The Evil World | No Failure Run
After the somewhat (relatively) reserved run of Contact Established ages ago, I wondered for a good while if perhaps a heavier combat mapset might work out with HRP's mechanics. The Evil World seemed like it could prop up some interesting setups, though as it turns out, replacing bullsquids with armormen is perhaps not the brightest of ideas when 4 of them surround an area with barely much cover to hide behind.
Fortunately, the map was NPC navigational friendly enough that I could have the useless Barney at the start of the map be instead replaced with the always reliable and straight up invincible Barnaby. It does feel a bit cheaty, especially after I'm used to Azure Sheep and Ace's HDest Follower where taking care of my companions is just as important as them helping me out in combat, but needing to finagle with Goldsource AI kept it from being TOO cheaty.
The mapset does comes with occasional secret areas for extra supplies, and 357 drops are replaced with the invul lozenges, so I imagine it's still possible to beat without Barnaby's help. The gatling gun in the bedroom alone is enough to clear out the last map if you place your shots with moderate restraint. This run's just me trying to do it while having Barnaby at my side.
Mods Used:
Half-Rats: Parasomnia: https://www.moddb.com/mods/half-rats-parasomnia
The Evil World: https://www.runthinkshootlive.com/posts/the-evil-world/
Castle Wirejam: https://www.mediafire.com/file/xbniw4ic3v8p3z8/z_hl1_wirejam_hrp_castle.7z/file
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