[Halo MCC] Input Polling Rate Bug Demonstration (Pistol Accuracy + Plasma Pistol Fire Rate)

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Published on ● Video Link: https://www.youtube.com/watch?v=kNvUMCXvZik



Duration: 2:01
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REMEMBER: THIS IS MY OWN THEORY, I COULD BE COMPLETELY WRONG ABOUT THIS! This demonstration shows that something is still broken.


What causes the Pistol, Plasma Pistol, and other weapons to not work properly in Halo: Combat Evolved on Master Chief Collection? This video demonstrates my theory for why things do not feel like the other 2 original versions of the game based on my knowledge of how input polling works for Super Smash Bros. Melee.


One aspect I forgot to mention is there is a possibility that there may be a programming quirk where there is a "dead frame" for inputs in each cycle just like in Melee, where an input is delayed, resulting in a repeated input: held-fire or repeat of the last input pressed, henceforth not registering that a player let go of their fire input. Even though you can buffer pistol shots, it still seems to be affected mid-click multiple times a second, however.



This is a long-standing bug in MCC that 343 keeps closing our tickets for. I decided to make a more in-depth video as a hope that 343 sees this and can actually pinpoint where this bug is actually caused. Please don't ignore us. ;_;


#HaloMCC #MCC #Halo



Music:
Sneaky Snitch - Kevin MacLeod (Royalty Free)

https://incompetech.com/music/royalty-free/



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At this time, Jeremy Wishengrad (Chaojimbo) has 1,693 views for Halo: The Master Chief Collection spread across 12 videos. His channel currently has around 6 hours worth of content for Halo: The Master Chief Collection, roughly 51.67% of the content that Jeremy Wishengrad (Chaojimbo) has uploaded to YouTube.