Havin' A Swatch At: Doors of Trithius

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Published on ● Video Link: https://www.youtube.com/watch?v=NN3-AdEOaCI



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Get it here: https://store.steampowered.com/app/1519490/The_Doors_of_Trithius/

Roadmap: https://doorsoftrithius.com/roadmap/

Judging by the roadmap, this is still in very early access compared to where it will be. Keep that in mind.

+ Rebindable keys
+ Can be mouse-driven (click-drag to reorder abilities)
+ UI scaling (up to 300%)
+ Hold/toggle option for showing names
+ Grid option (have to use debug to find it at the moment)

- No alternate option, as yet, for click-dragging skills

* Possibility of small, different colored icons showing buffs/debuffs on enemies (if different colored, don't have to make icons super unique in and of themselves but they should be distinct nonetheless in case of colorblind)
* Sticky tooltip of last-attacked (or selectable?) enemy showing known info
* Third level of zoom in between full out and full in
* Option to click-click reorder abilities
* Rest until heal command/hotkey

Gameplay suggestions:
* Health bars above enemies heads (A similar thing can be accomplished by pressing tab to show enemy names (which I forgot to do because I'm dumb. According to Lymetal on their discord, the names change color based on health remaining. I still stand by my suggestion but am glad there's an ad-hoc solution)
*- Anatomy skill to facilitate health/status display of enemies?







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Blind Ryan
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