Heart/player movement [#1 Remake Undertale in GameMaker ]

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Published on ● Video Link: https://www.youtube.com/watch?v=P9LM5X5CwXI



Undertale
Game:
Undertale (2015)
Category:
Tutorial
Duration: 5:44
1,062 views
44


This is the first in a short series of remaking the battle system which you see in Undertale in GameMaker (first in starting the project with adding/coding).

What is Undertale?
Undertale is a video game made also in GameMaker by Toby Fox where
you play as a child that is being trapped in an unknown world and your job in this linear story is to progress. The difference is that you can genocide monsters, be neutral or even befriend them. This throws the concept of enemies being simply neutral farm on it's head.

// Part 1
This time we start off with the bullet hell mini game and create the player/heart that can move. So we need to grab the keyboard input and let the inbuild function move_and_collide do the rest automatically. Then we create the box where the movement is supposed to be taken place. This doesn't work for now because move_and_collide is keeping the instance out of the other instance (wall, etc.) and not inside. But in the next video this will be fixed with an easy solution.


🚧 For the future: This series is under construction. There will is a free downloadable project file for everybody, so you can grab and do whatever you like to do with it (you can credit me, but not necessary). Also, this video series will be handled like my Hotline Miami series. If the views drop off a cliff (that I do see happening) it will be then discontinued.

Template project file found here:
https://discord.com/channels/582918792145928202/1205513075273502740


// nine slice video in depth
https://youtu.be/ivtutJDAIdI


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Chapters
----------------------------------------------------------------------------------------
0:00 What we will do
0:34 Subscribe
0:46 Create the bullet hell player heart and the box
1:20 Assign the images/sprites for those objects
1:45 What is a nine slice and why it is useful here
2:10 Place both objects in the fight room for testing
2:30 Define the player heart movement
2:40 Grab keyboard input and save in variables
3:20 Store in a variable the horizontal movement
3:35 Store in a variable the vertical movement
3:55 Use move_and_collide to auto move the player heart
4:30 How collisions work with shapes
4:50 Add a multiplier number to speed up the movement







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Undertale Statistics For 1up Indie

1up Indie currently has 7,976 views spread across 7 videos for Undertale. His channel published less than an hour of Undertale content, making up less than 0.91% of the total overall content on 1up Indie's YouTube channel.