Hello Player Episode 08 | One Man Band
In this episode, Evva and Charles discuss what it takes to make a game with a team of one. Hear more about Charles’ personal journey as he reflects on what he could and couldn’t do by himself, and how that challenged his definition of solo development.
Timestamps
[00:33] So... Why?
[02:09] The Romanticized Solo Dev
[04:25] The Origins of the Solo Dev Idea
[07:03] Proving Everyone Wrong
[09:28] Delaying the HyperDot Release
[11:00] What Does Everything Mean?
[14:31] Defining What A Solo Developer Is
[18:20] The Moment When Charles Asked for Help
[21:09] Should We Delay?
[23:09] How It Felt To Be Helped
[27:33] Being Honest About Setbacks
[31:31] Finally Fixing HyperDot
Listen on Google Podcasts: http://bit.ly/helloplayer_google
Listen on Apple Podcasts: http://bit.ly/helloplayer_itunes
Listen on Spotify: http://bit.ly/helloplayer_spotify
#HyperDot is out on Xbox, Windows, PC, Mac, and Linux.
Buy on Steam: http://bit.ly/2NjDRfN
Buy on itch http://itch.io: http://bit.ly/39Nm6z2
Buy on Xbox/Windows 10: http://bit.ly/2QTBMrR