Henry's House - Commodore 64 - longplay
Developed by Chris Murray for Atari 8-bit family and Commodore 64.
The game, produced in the United Kingdom, is loosely based on Prince Henry of Wales who was then a baby. The working title of the game was Home Sweet Home.
The goal is to reach the exit of each room. To do so, Henry must find the key, which appears only after some particular action is taken, and gather all the items that are scattered around the room.
Another longplay provived by minotaurus! Greetings to him and all our C64 fans out there, contact us at the p.o. box!
Well, after this "cracker style" message, let's see what minotaurus wrote about this game:
Room 6 has an object that is truly impossible to take if you don't move perfectly. I struggled even with tools (as you can see in the longplay).
You also have to know all the "harmful" objects, in particular those crosses in the last room, needed to make bats disappear (in fact I had a lot of luck avoiding them).
A very successful little game, considering that it was released in 1984, basically in C64 childhood.