Heretic - Shadow of the Serpent Riders Playthrough 12 (No Commentary) - A New Challenge? I like that
I can't remember, which level gave me so much trouble (i played a lot of video games, but this is my new ride with "Heretic"), but Catafalque took the cake as most difficult level i ever played.
There were two factors in this regard. First, my desire to leave no one alive in each level (i had to refrain myself from doing this), second there was not enough ammo for my usual rampage. That Crusher was my best friend (Ophidians are suprisingly durable, when it goes to traps) in that level.
No suprise i had to reload save many times - and that was my 3-4 attempt. Iron Lich's whirlwind, Maulotaurs fire attack (i thought i was safe from him, staying above that giant Minotaur- i was sorely mistaken), cut by Sabreclaws, cursed by Disciples, being rattled by Ophidians. I'm glad i finished that level.
Next level, Blockhouse, was not easier (but at least its more generous in ammo than Catafalque). An army of Ophidians on one side shooting at me; Sabreclaws standing on the moat, more than ready to tear me apart; Gargoyles located on each corner; Disciples shooting with impunity, in the end IRON LICHES (after opening door with green key) and MAULOTAUR (after opening blue doors). I could finish the level now, but i didn't, because i had yellow key to obtain, but this will be covered in next video.
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