Hideous Destructor | Doom Vietnam | No Failure Run
With the closed up spaces of D3's Mars out for now, let's take a breather in the short and easy stroll down the jungles of Vietnam. Being very aware of the usual talking trees, naturally.
Took me a few rigging to get this one right, the original enemies were simply too easy to breakthrough. Took the time to rip out the custom stuff and replaced them with vanilla stuff. It was enough for HD's stuff to take over and made this map right proper.
Of course, a map like this wouldn't feel right with classic Doom enemies, so I ripped the sprites used for the custom enemies here and used them to replace HD's equivalent. Interesting bit of loop, though you'll see the mistake in doing something like that with how I do things.
Mods Used:
Doom Vietnam: https://www.moddb.com/games/doom-ii/addons/doom-vietnam
SBrightmaps: https://forum.zdoom.org/viewtopic.php?f=46&t=29792
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
WW's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=19&t=53251
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509
ZFootsteps: https://drive.google.com/file/d/1coHM-ZJey45JPpRjmPPCDGxLHQSEWCno/view
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