Hideous Destructor | Doom Vacation | No Failure Runs | Part 4 FINALE
Oh, boy. Talk about an endurance test of a map. A couple of sudden direct confrontations with Cybies plus some additional ambushes that'll catch first time players with their heads the other way. Barely made through this one.
Thought about getting clever once and used doorbusters in a previous run before this one. Here's a hint, don't do that in this particular map.
Mods Used:
Doom Vacation: https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/vacav14
SBrightmaps: https://forum.zdoom.org/viewtopic.php?f=46&t=29792
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
WW's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=19&t=53251
Potetobloke's HD Reskin: https://forum.zdoom.org/viewtopic.php?f=43&t=60179
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509
ZFootsteps: https://drive.google.com/file/d/1coHM-ZJey45JPpRjmPPCDGxLHQSEWCno/view