Hideous Destructor | Mayhem 17: Groovy Hills + The Oasis | No Failure Run
A return to the classics, both in sprites and in theme to a certain extent.
At this point, I'm pretty much just jumping back and forth between maps I find neat in a mappack instead of going at it sequentially like I did Hatomo or Star Wars Doom. Though I suppose I've kinda already did it as far back as the whole Darkest Pack thing. Ah, well.
In an interesting note, I only meant to play Groovy Hills the first time. Figured I'd check out The Oasis as well to see if I could go far before being blasted and was surprised to see the exit fast. Lucky me, eh? A double feature at that, too!
Naturally, UV/Demo.
Mods Used:
Mayhem 17: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/mayhem17
SBrightmaps: https://forum.zdoom.org/viewtopic.php?f=46&t=29792
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
WW's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=19&t=53251
ZFootsteps: https://drive.google.com/file/d/1coHM-ZJey45JPpRjmPPCDGxLHQSEWCno/view
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46&t=62641