Sneaky Doom | Rheingold | No Failure Runs | Part 1
Still going strong with the stealthy Doom bits, I backtrack my way through time. Back to the days when rocket shooting demons with cybernetic parts were less of a worry and goose stepping villains carrying chainguns with humongous armors were the standards of evil.
Quite indeed, WolfenDoom! Complete with a reskin pack to fit the Sneaky Doom theme, too! Ain't that just swell? There's a few hiccups since the classic WolfenDoom series is not exactly what you'd call gameplay mod compatible, and I had to modify a map directly in Rheingold EP1 along with some tweaks in EP2, but the gameplay's still good ol' classic SD. I'll only be doing Rheingold for the moment, other Sneaky WolfenDoom series might come later depending on compatibility, you never know with these mods sometimes.
As always, it's the usual drill with difficulty selection and how I record things. Demo lumps with the good ol' UV/Assassin.
Mods Used:
DarkDoomZ: https://forum.zdoom.org/viewtopic.php?f=43&t=57247
Rheingold: https://forum.zdoom.org/viewtopic.php?f=19&t=48518
Good Ol' HUD: https://forum.zdoom.org/viewtopic.php?f=46&t=54123
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46&t=62641
Personal DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=43&t=52851
SBrightmaps: https://forum.zdoom.org/viewtopic.php?f=46&t=29792&start=30
Sneaky Doom: https://forum.zdoom.org/viewtopic.php?f=19&t=46174
WW's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684