Horizon: Zero Dawn - various mechanics glitches

Channel:
Subscribers:
16,900
Published on ● Video Link: https://www.youtube.com/watch?v=dMgeNYPGVyc



Horizon Zero Dawn
Game:
Duration: 5:21
867 views
13


Assorted glitches and oddities in Aloy's mechanics from the unpatched version of the game.

0:00 - if you do a light attack and use Focus almost simultaneously, these two actions combine and Aloy's upper body twists in an unnatural way for a moment. Bonus points if you capture it using Photo Mode.

0:50 - if you hold 'aim' after a melee attack, the next melee attack you do will be special and it can be glitched by pressing 'aim' during it. This causes Aloy to finish the melee attack holding a ranged weapon instead of spear. Cool new bow moves!

1:01 - a bow melee attack cannot hit targets, or so it seems.

1:12 - you can glitch up other spear-related actions like Override too, causing Aloy to try to Override some foe using her sling... it doesn't work very well, though.

1:25 - the bow melee attack has some unique properties, and it can be combined with some prompts which normal spear melee attacks cannot. For instance, if you do a bow melee attack and try to grab on to a ledge during it, Aloy becomes immune to gravity for a moment as the ledge grab is buffered to occur after the attack.

(Testing could still be more comprehensive, though...)

1:44 - you can glitch up air attacks too by trying to aim. Doing this while passing through a trigger into a no-weapons zone can crash the game!

2:01 - you can set traps very fast by interrupting the animation with Focus.

2:11 - sometimes when messing around with all this, Aloy laid a trap that could no longer be picked up afterwards. It just lacked a prompt to do so.

2:30 - if you press R1 and circle during a slide at a right timing, Aloy will attempt to do a roll, but it cancels, causing her to resume the slide. Doing it fast enough looks extremely silly. Too bad this isn't an useful fast movement tactic or anything.

2:53 - if you aim during a slide while running towards the camera, you don't get the usual slide aiming slowdown. This led me to believe for a moment that it's a very fast movement tactic, but it probably isn't any faster than just normal sprint + slide forward. It just looks curious.

3:11 - if you press R2 right before landing during an air attack and don't hold L-stick to any direction, you buffer a glitched strong attack during which Aloy just dances in place for a second.

3:26 - if you mount while hanging on a ledge, Aloy will still be hanging when you dismount, causing her to zip towards the direction she came from and (if possible) return to the same ledge.

(Note: This doesn't cause any useful results, as far as I can tell, and becomes unreliable if there is any distance between Aloy and the ledge she started from. If Aloy can't properly zip, she just hangs in place for a moment before stopping.)

3:47 - same happens if you mount while standing on a beam.

4:08 - if you mount from above at the same time as you turn a corner while ledge hanging, Aloy sinks inside ground for a moment.

4:23 - I was trying to test a long-range mount from above by combining it with long jump. Not sure if I accidentally pressed some wrong button in the process, but the mounting didn't work like it should have, and in the end Aloy started ledge hanging inside the mount for just a moment, before the whole glitch just fizzled out.

4:33 - if you choose a weapon inside weapon wheel and start crafting, then quickly press R3 to deselect the weapon, you still hear the crafting sound loop endlessly even though nothing is being crafted.

4:48 - a cancelled Override animation works in a weird way. Like with slide attack, if you press X during it, it becomes immune to gravity, allowing Aloy to do a limited airwalk / long jump. (Just doing a regular slide long jump instead of this is more useful, though.)

4:59 - if you Override and try to hang on a ledge simultaneously, Aloy does a failed override while hovering above the ledge hang spot, then automatically starts hanging afterwards.

5:09 - if you rappel and try to hang on a ledge simultaneously, Aloy will start hanging on a ledge in air at the point she was supposed to rappel down from. Then she falls down unceremoniously.







Tags:
horizon zero dawn
glitch
trick
bug
aloy



Other Statistics

Horizon Zero Dawn Statistics For AKheon

AKheon currently has 24,699 views spread across 27 videos for Horizon Zero Dawn. About 2 hours worth of Horizon Zero Dawn videos were uploaded to his channel, roughly 1.19% of the content that AKheon has uploaded to YouTube.