Houdini Foundations | Procedural Assets for Unreal 4 | Create another Houdini Digital Asset
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Published on ● Video Link: https://www.youtube.com/watch?v=_GskSr1XjgE
Lessons and Project Files: https://www.sidefx.com/tutorials/foundations-procedural-assets-for-unreal/
In this part of the lesson, you are going to create a digital asset and test the system in Unreal. Just like the building this means wrapping up the network and saving the results to disk as an HDA file. You will promote some parameters to allow you to control the grid size, number of points and the relaxation. The parameters will then be available to you in Unreal.