
Houdini HIVE GameDev
This is DAY ONE of a two day series of educational presentations.
During Day One you will learn from top industry professionals how they use Houdini in game development for both AAA and Indie games.
More Info on SideFX.com:
https://www.sidefx.com/houdini-hive/houdini-hive-gamedev-2021/
Lineup
00:00:00 Intro
00:00:18 Xuan Yuan Sword Franchise | Solomon Temowo | PLAYERIUM
00:30:56 The Environments of Crash Bandicoot: On the Run! | Miguel Mendez | King
00:58:01 Marvel’s Spider-Man: Miles Morales / Ratchet & Clank: Rift Apart | Xray Halperin & David Santiago | Insomniac Games
01:21:40 Prototyping Stylized Landscapes in Houdini | Patrick McAvena | Moving Pieces Interactive
01:48:44 SideFXLabs 2021 | New and Improved Workflows for Artists | Paul Ambrosiussen & Mai Ao | SideFX
02:36:46 To be Procedural, or not be, that is the Question | Diogo Guerreiro | CG Imagine