KineFX Rigging | Fur Dude | Part 7 | Create the Capture Rig Digital Asset

Channel:
Subscribers:
136,000
Published on ● Video Link: https://www.youtube.com/watch?v=fPpK5YvCYvY



Duration: 7:38
3,281 views
32


Lessons & Project Files: https://www.sidefx.com/tutorials/kinefx-rigging-fur-dude/

The captured geometry and the skeleton can now be wrapped up into a digital asset that can be used as the foundation for the animation rig. To start, you will export the geometry with its capture weights and the skeleton then embed these into the digital asset file. This will help make the capture rig more efficient when animating the character.