How Many Deaths Pushing to Endgame in Worse Than Death Run Subnautica?

Channel:
Subscribers:
133,000
Published on ● Video Link: https://www.youtube.com/watch?v=avyoBQR3yqc



Subnautica
Game:
Subnautica (2018)
Duration: 3:33:01
930 views
41


The Aurora's fixed and it's time to check out the QEP and Lost River to push into the endgame. Other than needing two more cyclops engine scans (likely having to get them in the mountains around the QEP) it should be the usual dangers that typically result in death. I might experiment a bit this time around with a seamoth and/or stasis rifle (unsure) to see if any of that might help.

DEATH RUN MOD DETAILS:
* Different starting locations plus the lifepod sinks at your starting place (this run had a random starting spot and got "Uh oh", putting me near the Crag Field and Grand Reef)
* Surface air unbreathable (requiring air pumps, brain coral, vehicles, or bases to get more O2)
* Nitrogen management and "the bends" (nitrogen buildup can cause damage from ascending too quickly past a safe point)
* Aurora explosion causes a shockwave down to 100m and causes radiation down to 200m
* Fabricators use 3x energy (5x if in radiated areas) and batteries deplete more quickly in radiated areas (and recharging is slower). Basic batteries have 25% the energy of normal batteries.
* Player has a personal crush depth of 200m (Radiation suit boosts it to 500m and other suits even further).
* Several items have alternate/increased costs (i.e. habitat builder requires magnetite to make)
* Scans for most tech increased (i.e. Seamoth requires 20 scans to create)
* Predators are noticeably more aggressive and aggro from further away
* Increased damage taken from all sources (base 100% increased damage but this run will use 200% increased damage)

Death Run was made by cattlesquat and can be downloaded here: https://www.nexusmods.com/subnautica/mods/611

My Social Media Stuff:
https://discord.gg/bnv3V6t
https://twitter.com/CrankyTemplar







Other Statistics

Subnautica Statistics For CrankyTemplar

CrankyTemplar presently has 792,368 views for Subnautica across 30 videos, and roughly 4 days worth of Subnautica videos were uploaded to his channel. This is 4.44% of the total watchable video on CrankyTemplar's YouTube channel.