How Not To Play Privateer part 1: Galaxy (brain) strats.

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Wing Commander: Privateer was released in 1993, when I was still in school. 28 years later, I still come back to it from time to time. The combination of the Wing Commander engine and an open world where you can do anything you like is still a good one.


Some people complain about the opening grind, but I think I got through that part of the game reasonably quickly.





Notes on duplication: be aware of energy consumption; this is a particular problem on the first run in a Tarsus with no engine upgrade.

The reason the second quadruplication failed is that a militia Talon flew in front of my turret and became the target. Moral of this story: lock onto cargo before quadruplicating it.


00:00 Intro

00:34 Game starts
02:07 Perfectly balanced with no exploits
08:16 Quadruplication!
12:40 Finished the early-game grind, time to go on an adventure!







Tags:
Wing Commander
Privateer
Let's Play



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