How to Add and Change Weapons on Your Unreal Engine 5 Character (Step by Step)

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🎮 Do you want to learn how to equip and change weapons on your character in Unreal Engine 5? In this comprehensive, step-by-step tutorial, I'll show you how to add weapons to your character using Sockets, how to adjust them in your hand, and how to switch between different weapons using Blueprints, functions, and enumerators (Enums).

🔧 You'll learn everything from the basics to more advanced concepts, such as:

How to equip weapons in Unreal Engine 5
How to create and adjust a socket in Skeletal Mesh
How to use the Set Static Mesh node to change weapons
How to switch between multiple weapons in real time with keys
How to organize your code with reusable functions
What Enums are and how to use them to easily select weapons
And a final trick to better adjust the position of each weapon

🗂 ️ This weapon switching system will allow you to create a clean and scalable inventory or weapon selector, perfect for any action, adventure, or RPG game.

🎁 Want to request personalized tutorials, get priority answers, and download the course files?
Join Patreon at 👉 https://www.patreon.com/claranorth 

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🌟 Unreal Engine Course:https://www.claranorth.dev/v

👍 Like if you found it helpful and comment your questions below; I'll read them all!

This video was recorded in Unreal Engine 5.6.0.

📌 Don't forget to subscribe if you want to learn more about game development in Unreal Engine with clear tutorials in Spanish.

🔍 In this video you will learn:
00:00 Placing a weapon in the character's hand socket
02:54 Adding a weapon to the character's Blueprint
03:56 Edit Pivot (Modeling)
04:33 Preview Animation
07:24 Enumerators (Enums)
13:35 Bonus: Final trick

#UnrealEngine #UnrealEngine5 #GameDev #UE5Tutorial #GameDevelopment #Blueprints




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