
How to get Ray Tracing on Black Mesa ~ RTX3090 ReShade RTGI 4K
#BlackMesa #RayTracing #RTX3090
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Grab ReShade here:
https://reshade.me/
Guide to Reshade Ray tracing shader & how to get it:
https://reshade.me/forum/shader-discussion/5450-guide-to-ray-tracing-with-reshade
The config:
PreprocessorDefinitions=INFINITE_BOUNCES=1,SKYCOLOR_MODE=1,IMAGEBASEDLIGHTING=1,MATERIAL_TYPE=1,SMOOTHNORMALS=1
[qUINT_rtgi.fx]
RT_ALTERNATE_INTERSECT_TEST=1
RT_AO_AMOUNT=2.000000
RT_BACKFACE_MIRROR=1
RT_DEBUG_VIEW=0
RT_DO_RENDER=0
RT_FADE_DEPTH=0.000000,1.000000
RT_HIGHP_LIGHT_SPREAD=1
RT_IBL_AMOUT=0.250000
RT_IL_AMOUNT=3.400001
RT_IL_BOUNCE_WEIGHT=0.200000
RT_RAY_AMOUNT=3
RT_RAY_STEPS=40
RT_ROUGHNESS=0.450000
RT_SAMPLE_RADIUS=8.000000
RT_SAMPLE_RADIUS_FAR=0.150000
RT_SPECULAR=0.100000
RT_USE_FALLBACK=1
RT_Z_THICKNESS=0.200000
SKY_COLOR=1.000000,1.000000,1.000000
SKY_COLOR_AMBIENT_MIX=0.200000
SKY_COLOR_AMT=0.080000
UIHELP=0
UIHELP2=0
What is Global Illumination?:
https://en.wikipedia.org/wiki/Global_illumination
What is Ray Tracing?:
https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
What is Path Tracing?:
https://en.wikipedia.org/wiki/Path_tracing
You can grab Black Mesa from here:
https://store.steampowered.com/app/362890/Black_Mesa/
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