Unreal Tournament 4 Enhanced with ReShade ~ RTX3090 4K 60FPS Ray Tracing Pascal RTGI
#UnrealTournament #RayTracing #RTX3090
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How to get Ray Tracing in UT4:
https://www.youtube.com/watch?v=fz1f3OdK960
The config:
PreprocessorDefinitions=MATERIAL_TYPE=1,INFINITE_BOUNCES=1,IMAGEBASEDLIGHTING=1,SKYCOLOR_MODE=2
[qUINT_rtgi.fx]
RT_ALTERNATE_INTERSECT_TEST=1
RT_AO_AMOUNT=6.000000
RT_BACKFACE_MIRROR=1
RT_DEBUG_VIEW=0
RT_DO_RENDER=0
RT_FADE_DEPTH=0.000000,1.000000
RT_HIGHP_LIGHT_SPREAD=1
RT_IBL_AMOUT=0.450000
RT_IL_AMOUNT=3.000000
RT_IL_BOUNCE_WEIGHT=0.200000
RT_RAY_AMOUNT=3
RT_RAY_STEPS=25
RT_ROUGHNESS=0.550000
RT_SAMPLE_RADIUS=14.000000
RT_SAMPLE_RADIUS_FAR=0.050000
RT_SPECULAR=0.300000
RT_Z_THICKNESS=0.400000
SIZE_SCALE_BOOLEAN=0
SKY_COLOR=1.000000,1.000000,1.000000
SKY_COLOR_AMBIENT_MIX=0.250000
SKY_COLOR_AMT=0.200000
SKY_COLOR_SAT=1.000000
UIHELP=0
UIHELP2=0
Previous video with Ray Tracing in UT:
https://www.youtube.com/watch?v=LqfY5JHLagM
and UT3:
https://www.youtube.com/watch?v=6MqzagFqv6w
Grab ReShade here (be sure to check the qUINT shaders when installing):
https://reshade.me/
Guide to Reshade Ray tracing shader & how to get it:
https://reshade.me/forum/shader-discussion/5450-guide-to-ray-tracing-with-reshade
What is Global Illumination?:
https://en.wikipedia.org/wiki/Global_illumination
What is Ray Tracing?:
https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
What is Path Tracing?:
https://en.wikipedia.org/wiki/Path_tracing
You can grab Unreal Tournament 4 from here:
https://www.epicgames.com/unrealtournament/
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