How to: Parry Backstabs & Parry Chainstabs (Parry Buffering) in Dark Souls Remastered (PvP tech)
Ever wondered why all these MLG 360 Pros do parry into backstab in PvP? Well, today you get your answer.
Because... there is a little trick associated to it. Apparently you can buffer billion R1s into the parry animation and if the single R1 connects with the backstab window - you will get the pull.
In other words, parrying and then backstabbing (by mashing R1) extends the natural window, giving you more chances to land a backstab compared to what you would normally get (one R1, one chance to land the backstab).
You can also make your chainstab attempts a bit safer with this method, since you can cancel the R1s (so that you don't whiff the R1 if you miss the window completely) by using other inputs inbetween R1, like: R1 B R1 B R1 B etc
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