How to simulate hair and setup spring rig in CC4 & Blender | Character Creator 4 Tutorial
There are numerous ways that you can simulate hair behavior using both iClone and Blender. In this tutorial, we cover how to use soft cloth simulation as well as bone-based spring effects for different hair elements, using a combination of both tools, as well as Character Creator.
Learn more:
Blender pipeline: https://www.reallusion.com/character-creator/blender.html
Blender Auto Setup: https://www.reallusion.com/auto-setup/blender/default.html
00:00 Intro
00:08 Weight Map Settings
04:03 Spring Bones to Blender
*Note: Assets shown in this tutorial serve only as reference material.
Character Creator 4 (CC4) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC4 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.
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