How To Use KineFX For Everything But Character Animation | Christopher Kopic | KineFEST 2025
If the only tool you have is KineFX, every geometry starts looking like a rig! In his talk Chris will show you how to blissfully ignore anything character related and shoehorn KineFX into everything else in Houdini, from simulations to flowers and even growth solvers, all while exploring why KineFX might just be the best thing that happened to motion graphics since Vellum.
Christopher Kopic is creating and publishing tutorial videos for Entagma and teaching creative coding and cgi at the polytechnic university of Nuremberg. Before that he worked as a freelance motion graphics artist and before that he earned his money making really boring 2D animations in After Effects, which is something he'd really like to forget. In his free time, he likes to dabble with electronics, microcontrollers and sewing (for some reason).
00:00:00 - Intro: KFX Beyond Characters
00:01:12 - What is Kifest & My Journey with KFX
00:03:12 - The Power of Attributes in Houdini & KFX
00:06:58 - KFX in Action: Simple Object Control & Scattering
00:16:16 - Animating Simulations with KFX: RBD & Vellum
00:22:59 - Turning Anything into a Rig: Points & Diffusion Limited Aggregation
00:30:00 - Rigging Flowers with KFX: Procedural Animation & IK
00:38:58 - Bonus: Rigging Volumes & AI in Houdini
00:50:00 - Conclusion: KFX as a General Animation Tool
#KineFEST #KineFX #Houdini #Animation #Rigging #VFX