Model, Rig, Animate! Houdini a Procedural Character Powerhouse! | Roy Kristoffersen | KineFEST 2025
Model, Rig, Animate! - Houdini a Procedural Character Powerhouse!
A dive into the powerful world of modeling, rigging and animating characters in Houdini.
Roy Kristoffersen is the Lead 3D Artist at Qvisten Animation XTND. A 3D generalist with 20 years of experience in Maya, he has a deep passion for character modeling, rigging, and animation. Over the past three years, he has been exploring Houdini’s powerful procedural tools to enhance character creation.
00:00:09 - Introduction
00:00:17 - Why Houdini?
00:03:30 - Animation Overview
00:04:44 - Procedural Workflows in Houdini
00:11:04 - Key Modeling Techniques
00:16:35 - Client Feedback & Iteration
00:23:40 - Feature Film Production
00:31:35 - Houdini & Unreal
00:40:55 - Workflow Efficiency
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