Inaccessible Menus - GDAMM Demo

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Published on ● Video Link: https://www.youtube.com/watch?v=0DjJrGDZD-c



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These are menu screens that are normally inaccessible in the demo of Godzilla: Destroy All Monsters Melee included with Big Air Freestyle. The demo is missing bundles for most content that was omitted from it, so bundles from the final USA GCN build of the game are used as substitutes. Therefore, this is not a 100% accurate representation of what these menus looked like at this point in development. However, it can be assumed that the layouts are accurate because the menus are largely hardcoded in GDAMM unlike its successor and the text files for main menu, city, and monster select screens were already present in the demo build.

The most noticeable differences are:

All menu options are locked besides Versus, Melee, and Destruction
Melee is playable against the AI
When E3 mode is enabled, Godzilla 2000, Gigan, Mechagodzilla 2, and Megalon are unlocked from the start. This was likely the playable roster at E3
When E3 mode is overridden, the monsters unlocked from the start are Godzilla 90s, Anguirus, and Rodan. Megalon is set to be unlocked by completing Adventure mode as Gigan. In the final game, Megalon and Rodan swap places
There is a transition in which the game's logo explodes while going from the monster select screen to the city select screen
The city select screen videos are rendered at the wrong dimensions
Some small city stages are missing names due to being renamed between the demo build and the final build (For example: "Tokyo 2" was "Tokyo North")
The "alien news" videos are rendered at the wrong dimensions
Most settings in the Options menu display a description describing what the setting does. These descriptions were removed from the final game
The controller icons for the rumble option are slightly off-center
In the Top Ten Lists, the font for the game mode name is smaller, and the font for the difficulty level is different
In the Top Ten Lists, the font for the rank, score, and name for each entry does not display correctly. This likely is a result of using the final game's bundle as a substitute for a missing bundle. This also means that the font was likely different at this point in development
The gallery menu only contains 12 images
In the language menu, the text saying "language" is missing for the English language
Cheat codes are not present in this build







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