[Islets] Iko the hero

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Published on ● Video Link: https://www.youtube.com/watch?v=hmhMkBIMU9c



Duration: 4:45:56
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Stil don't like those RNG bullet hell segments. Don't like paying for gates. Don't like concurrent attacks. Don't like time based challenges. Didn't like the humor, felt a little forced. Didn't like how most of the upgrades were kind of bad or had very little effect, could've been totally random upgrades, but no had to be like pseudo random, where a segment had to be completed, for the new bunch of upgrades to start appearing. Didn't like how buyable upgrades cost a ton, and the effect was quite small. Didn't like how the maps cost so much. I think because half of the map design elements were the same as in Sheepo. then a large part of the uniqueness was lost, felt like I just had to get through as fast as possible, instead of enjoying the journey.

But I like the music and sound design. Roof over rain sound was super comfy. Art was cute. Premise was interesting, on how combining islands opened up new paths. Movement was nice and fast. Combat was quite nice, never felt like I got hit when I shouldn't have.

It was an alright game.