Java LWJGL :: Font and Texture Loader

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Published on ● Video Link: https://www.youtube.com/watch?v=1BC2QfJWgfw



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A very simple, lightweight, Font and Texture loader for LWJGL applications. Links below, and usage demonstrated in the video.

I haven't posted in a long time, since I had switched entirely to Linux (Xubuntu 14.04) and had no working screen capture solutions.

The files Texture.java, TextureLoader.java, and FontTT.java are part of the slick-util library, but have been made available to be used indenpendently, without the overhead of the rest of the slick-util library.

== SOURCE ==
This project, the source code, and the tools: https://drive.google.com/open?id=0B0ODrSDolTFTNGh1cFpGSkRJTzA
Just the font/texture loader source code: https://drive.google.com/open?id=0B0ODrSDolTFTUXR2VEg1UHpuSEk


The fonts provided for this demo were released to the public domain by this guy: http://www.kenney.nl

The cute dogs are from reddit.com/r/aww
https://www.reddit.com/r/aww/comments/1l7zcx/we_were_worried_they_wouldnt_get_along/

You can yell at me via email: cahill.julian@gmail.com
You can also yell at me via reddit: /u/saucecode
You could also take a look at reddit.com/r/gamedev for some cool (admitidly, a little serious) game developer links/discussion.

If you want to know what I've been working on, this has been taking my time for the past two months:
https://github.com/saucecode/asteroids-mp

Here is a link to my favorite song right now: https://www.youtube.com/watch?v=r7gmVWgEpRc







Tags:
Java (Programming Language)
Lightweight Java Game Library
programming
font
fonts
texture
texture loader
opengl
OpenGL 1.1
fixed function
saucecode
source code
source
download
Computer
Animation
Loader
Linux
Tutorial