Java LWJGL :: Font and Texture Loader
A very simple, lightweight, Font and Texture loader for LWJGL applications. Links below, and usage demonstrated in the video.
I haven't posted in a long time, since I had switched entirely to Linux (Xubuntu 14.04) and had no working screen capture solutions.
The files Texture.java, TextureLoader.java, and FontTT.java are part of the slick-util library, but have been made available to be used indenpendently, without the overhead of the rest of the slick-util library.
== SOURCE ==
This project, the source code, and the tools: https://drive.google.com/open?id=0B0ODrSDolTFTNGh1cFpGSkRJTzA
Just the font/texture loader source code: https://drive.google.com/open?id=0B0ODrSDolTFTUXR2VEg1UHpuSEk
The fonts provided for this demo were released to the public domain by this guy: http://www.kenney.nl
The cute dogs are from reddit.com/r/aww
https://www.reddit.com/r/aww/comments/1l7zcx/we_were_worried_they_wouldnt_get_along/
You can yell at me via email: cahill.julian@gmail.com
You can also yell at me via reddit: /u/saucecode
You could also take a look at reddit.com/r/gamedev for some cool (admitidly, a little serious) game developer links/discussion.
If you want to know what I've been working on, this has been taking my time for the past two months:
https://github.com/saucecode/asteroids-mp
Here is a link to my favorite song right now: https://www.youtube.com/watch?v=r7gmVWgEpRc