LWJGL :: 3D Top-down View

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Published on ● Video Link: https://www.youtube.com/watch?v=b9IgLj9V3FI



Duration: 0:29
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Plain flat 2D Top-down games are ok, if you've got the textures for it, but I think the effect produced by drawing a 3D world looks far better for simple baked colors, and makes movement feel more fluid.

This effect was produced by creating a 3D world and drawing all the elements in 3D space, but placing the camera in the air above the active player. The 'Cells' are cubes that have one color for their tops, but darker (75%) colors on their sides. Different heights can be used for the cells to further emphasise height.

The source for this is not available since the techniques demonstrated are fairly simple.







Tags:
3D Computer Graphics
Video Game Graphics
Lightweight Java Game Library
java
game
development
3D
2D
tds
top-down view
top
down
view
LWJGL
OpenGL
fluid motion
textures