Joseph Hewitt: Magic in Game Design: (Mis)Directing the Player's Attention

Subscribers:
15,700
Published on ● Video Link: https://www.youtube.com/watch?v=dCWWId16VAo



Duration: 0:00
491 views
24


In addition to the jobs listed above, I've also worked as a theatrical special effects designer and operator. Some of the lessons there carry over to designing Roguelikes. My game series GearHead is known for its procedural narration; I use techniques from stage magic and fortune telling to make the player believe the story. As a gamedev you are also a performer. This talk will focus on tricks game devs can learn from magic to draw the player into your game. Not literally; that'd be witchcraft instead.




Other Videos By Roguelike Celebration


2025-09-07Roguelike Celebration 2025 - Preview Event
2024-10-26Robin Mendoza: The Use of Knowledge in the Labyrinth: The price mechanism as a storytelling device
2024-10-25Adrian Zeyfang: Probably Impossible: NecroDancer's network code
2024-10-25Isaac Io Schankler: Orb Pondering Simulator LIVE!
2024-10-25Nic Junius: Braided Narratives: Or How I Learned to Stop Worrying and Love Linear Stories
2024-10-25Nat Alison: Procedurality and the Primes
2024-10-25Tyler Coleman: Finding your 80/20 Rule with Proc-Gen
2024-10-25Joseph Hewitt: Magic in Game Design: (Mis)Directing the Player's Attention
2024-10-25Courtney Liessen: Cheating the System (By Design!) for Epic Combos
2024-10-25Emily Halina: New Levels from a Single Example via Tree-based Reconstructive Partitioning (TRP)
2024-10-25Brian Cronin: Black Box Sim for Roguelikes
2024-10-25Eiríkr Åsheim: Uxn: Permacomputing & Roguelikes
2024-10-25Oliver Withington: The Right Variety: Understanding & Visualising Output Diversity of Your Generator
2024-10-25Alexander Birke: Practical procedural world & story generation in Sea Of Rifts, naval roguelike RPG
2024-10-25Kaysa Konopljak: Going legit with DotA: How to transform a thousand authors into four
2024-10-25Philomena Schwab: 100,000 wishlists in 3 months - Weird roguelikes are taking over the world
2024-10-24Tabea Iseli: Animal Crossing meets Roguelite Dungeon Crawler: The genre mixture of Grimoire Groves
2024-10-24John Harris: A Trip Through The Mystery Dungeons
2024-10-24Jeff Emtman & Martin Austwick: Neutrinowatch - the podcast that plays itself
2024-10-24Max Bottega: Keeping Art Direction interesting in a procedurally generated world
2024-10-24Harry Solomons: Trampling on Ghosts: Hauntology and Permadeath