Tyler Coleman: Finding your 80/20 Rule with Proc-Gen

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Published on ● Video Link: https://www.youtube.com/watch?v=C6jR41fZjqM



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The 80-20 rule means different things to different people, so let's talk about all of them! (not really) What we are going to chat about is how the "80/20 rule" applies to production time, design familiarity, and player expectations in procedural generation. Real takeaways in include: "how polished is polished enough" for generative systems, "how granular should this system be", and "how much does the player think is actually generating versus static", "what does the community share in its experience" and what games have excelled at these properties in gaming.




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