KH Re:coded - Darkside (LV1 Critical) *No Damage*
I originally planned on going to KH2 after BBS but between recording BBS I took a stab at Re:coded's Lv1 and discovered that the game is incredibly easy on Lv1. I can easily finish a full playthrough in under a month if I don't delay a bunch so I decided to just go and do it. KH2 will take a very long time to complete so I'm just getting Re:coded out of the way first, plus it's actually a deceptively fun Lv1 compared to some of the other games. There is no Zero EXP but you can remain Lv1 by just not using Level Up chips. I'll still get stat boosts and abilities from the normal chips but my stats will be substantially lower then normal.
Before starting the game you have to do the Dream Weapon choice at the Station of Awakening and its a little unusual in this game. What weapon you take and drop has no effect on your stats, it only changes what Commands you start the game with. However after beating this boss you gain access to the shop which means the weapon choice only matters for this world. The way it works is simple, you choose 1 of 3 weapons, you get 1 of 3 commands and the same happens for dropping a weapon.
-Take Sword: "Quick Blitz"
-Take Shield: "Round Blitz"
-Take Staff: "Fire"
-Drop Sword: "Cure"
-Drop Shield: "Sliding Dash"
-Drop Staff: "Raising Strike"
In the case of this playthrough, I took Staff and dropped Shield to get Fire and Sliding Dash. With the Fire command you get on Destiny Islands, it was the safest set of commands for no damaging this boss.
This fight took me a lot longer to No Damage then I anticipated, the main culprits are the Shadows in the first phase. Heartless in Re:coded are very aggressive and will take any chance they get to land a pot shot on you. This makes common enemies in Re:coded some of the most dangerous in the series when playing Lv1.
Something important I'd like to mention about the end. You start the game on Standard and have to flip the difficulty cheat to Critical. Because of this, it's actually impossible to get a Critical Mode clear on your first playthrough of Destiny Islands. Since your not on Critical the entire chapter, it instead gives you the Standard Mode rewards during the results screen. Just thought I would clear that up.
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This is being played on the DeSmuME emulator. I don't have a DS/3DS capture card nor do I have the funds to get one. I am also using a high resolution 3D renderer at X3 setting to make the footage much cleaner.
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