Kid Icarus Uprising - Boss Battles Hard with Value sub-280 Magnus Club
Merchant: Walking Speed+ Magnus Club up for sale! First come, first serve! Only about 900,000 Hearts!
MKDH: Wow, this is going to have a hilarious time with Boss Battles Hard, isn't it?
Merchant: You interested, good sir?
MKDH: So what are the attack stars on it anyway?
Merchant: 5 Range Stars, no Melee Stars. Great for if you want to use its projectiles.
MKDH: I bet the anti-mixed stars club would go nuts about it. So what about the modifiers?
Merchant: Well, first, it has Status Resistance+. It will protect you from statuses that are prevalent on higher difficulties.
MKDH: (aside glance) I'll believe it when I see it. I dumped Aries Armor when it failed to do that much.
Merchant: It also has Petrification+. Good for turning enemies into stone if they keep surviving your attacks.
MKDH: Even though the only enemy it's good against in Boss Battles is Magnus in the Magnus And Gaol fight, which Magnus Club doesn't have a big problem with. What's with the mods mish-mashing?
Merchant: Take it up with the smithy.
MKDH: You realize game doesn't have a smithy, right?
Merchant: ....well, moving on, next is Back Shot+. If you're a fan of Back Shots, this is for you.
MKDH: Okay, so that's something. Magnus Club's Back Shot is that solid tornado, I know that much.
Merchant: So you are starting to be positive. Well, just hope the In-Peril Attack Boost- isn't something you'd like.
MKDH: I'll grant that's worrisome. Magnus Club has to get up-close a lot. What's the final Value?
Merchant: With the minor Overall DEF+ thrown in? 279.
MKDH: ....okay. I just want to see how stupid Walking Speed+ can really get.
Merchant: Aaand sold, to the knight of game balance!
MKDH: Now let's see how this handles Boss Battles Hard.
As you can see, Walking Speed+ is a broken weapon modifier. For only 16 Value, the player walks as fast as they run, neutralizing running's only real advantage beyond using dash attacks. Running already has to worry about stamina management, and it also has traction recoil getting in the way of turning. Walking doesn't have to worry about that, and consequently Walking Speed+ is near objectively better than Stamina+, simply by minimizing how much running is done under decent usage of it. Neutering an entire game mechanic is not something that should be 16 Value.
It's telling how stupid strong Walking Speed+ is with this video. Keep in mind that Magnus Club has flagrant problems in Boss Battles as it is thanks to its lack of high range options, and not only that, but as you see, I have not one but *TWO* of my significant mods being useless garbage. Status Resistance+ does NOTHING about the duration of a status that gets through, when things like Medusa's Poison lasts like 90 years; and Petrification+ is does absolutely nothing in any fight in Boss Battles outside what already amounts to a freebie for Magnus Club. This is what Walking Speed+ punches through in its ability to be asinine, and it shows when quite a few fights become jokes.
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