Kingdom Hearts: Final Mix #9 | Winnie The Pooh | Kingdom Hearts 1.5 + 2.5 HD Remix
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Kingdom Hearts HD 1.5 Remix (キングダム ハーツ HD 1.5 リミックス Kingudamu Hātsu HD 1.5 Rimikkusu?, stylized Kingdom Hearts HD I.5 ReMIX) is an HD remastered collection of the Kingdom Hearts series, developed by Square Enix for the PlayStation 3. It was revealed in September 2012 and released in Japan in March 2013, and North America, Australia and Europe in September 2013.
Kingdom Hearts HD 1.5 Remix includes both Kingdom Hearts Final Mix and Re:Chain of Memories in high-definition and with trophy support. Additionally, the collection features a cinematic remake of Kingdom Hearts 358/2 Days, including high-definition cutscenes from the original game plus new scenes; the 358/2 Days cinematic also has trophy support. Ideas for a remastered collection of Kingdom Hearts games were first revealed in August 2011, with the collection formally announced in September 2012. Kingdom Hearts Final Mix, in addition to being created from the ground up due to lost assets from the original game, had the most adjustments made to its gameplay, including adding Reaction Commands first introduced in Kingdom Hearts II and allowing the camera to be moved with the right thumb stick.
Kingdom Hearts is influenced by its parent franchise, Final Fantasy, and carries gameplay elements over into its own action-based, hack and slash system. The main battle party consists of three characters: Sora, Donald Duck and Goofy] Sora is directly controlled by the player from a third person camera angle. All other party members are computer-controlled, though the player can customize their behavior to an extent through the pause menu. Donald and Goofy comprise the party in most areas but nearly every level features a character who may replace them. For instance, Jack Skellington can join Sora's party in Halloween Town, but cannot accompany the player elsewhere. In some worlds, the party changes its appearance, has abilities unique to that world or both, the party can fly in Neverland, acquire aquatic forms in Atlantica which enable them to survive underwater, and gain Halloween costumes in Halloween Town to blend in with the locals.
Like traditional role-playing games, Kingdom Hearts features an experience point system that determines character development. As enemies are defeated, the player characters gain experience and grow stronger, gaining access to new abilities. Unlike other games of its type, Kingdom Hearts allows a degree of character development customization through a short tutorial found at the beginning of the game.
The game progresses linearly from one story event to the next, usually presented as a cutscene, though there are numerous side quests available that provide benefits to the characters. Players may also choose the order in which they tackle some areas. Most of the gameplay occurs on interconnected field maps where battles take place. Combat in Kingdom Hearts occurs in real time and involves pressing buttons to initiate attacks by the on-screen character. An action menu, similar to those found in Final Fantasy games, found at the bottom left of the screen provides other combat options such as using magic and items, although players can also assign selected magic spells that can be instantly used whilst holding the shoulder button. As players progress through the game, they can receive certain Disney characters as summons, such as Dumbo and Tinkerbell, each with their own unique abilities. There is also a context-sensitive option at the bottom of the menu, usually used for interacting with the environment or performing special attacks. This menu is manipulated by using the right analog stick or digital pad, while movement is controlled by the left analog stick, allowing the player to navigate the menu while avoiding or approaching enemies.
Sora, along with his allies, both possess a HP meter and an MP meter, which increases as they gain experience and level up. The MP meter is divided into various sections that are used up whenever that character performs magic, with more powerful magic using more MP. MP can be replenished by performing melee attacks or using items such as ether. The HP meter determines the character's health, reducing whenever a character takes damage, although it can be replenished by using potions or healing spells. If one of Sora's allies run out of health, they will be knocked out for a while until someone heals them. However, if Sora loses all of his health, the game ends and the player must resume play from the beginning of an area or boss. Defeating enemies causes various orbs to fall; green orbs which replenish health, blue orbs which restore MP and yellow orbs which represent Munny, the game's currency.
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