Knights of the Old Republic Party Optimization Guide Part 4: Heavy Weapons Build and Defeating Malak

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In this final video I'd like to showcase the endgame builds as well as tactics for the final confrontation with Malak.

Now that Bastila is no longer a part of our party we need a new unarmored Jedi who can cast Force Valor and provide ranged DPS. Juhani is our best candidate, but the dual blaster build that served us well with Bastila will be replaced with a heavy weapons build. The Baragwin Heavy Repeating Blaster is the best weapon in the game, but you don't unlock it until after securing all 5 star maps. Otherwise, heavy weapons are weaker than dual blasters so it makes sense to use Bastila for most of the game and then switch to this build for the endgame. Have Juhani take just Heavy Weapons proficiency to unlock their use, but don't take Weapon Focus. Instead purchasing the Heavy Targeting Optics in the Czerka Store in Manaan provide Heavy Weapons Focus and Specialization for free. Use her remaining feats to unlock Level 3 implants and than go into the Rapid Shot tree. Equipping Juhani with the Qel-Droma Robes, Advanced Alacrity Implant, Baragwin Stealth Unit and the Advanced Stabilizer Gloves previously used by Bastila will increase Juhani's attack and defense score significantly. Combined with Force Speed and Force Valor make Juhani the best NPC ranged dps in the game due to her high attack, high damage from the Baragwin Heavy Repeating Damage, and high attacks per round.

Mission's build remains the same as before, but we can get her an additional Baragwin Assault Blade at Yavin Station and the Dominator Gauntlets after unlocking Mika's premium items in Korriban. Both items further increase her DPS, which combined with her sneak attack damage, maker her the best NPC melee dps in the game.

Finally for our PC, we can get the Mantle of the Force Lightsaber Crystal. This unique item will alter the effect of your crystal upgrades in your saber. Combine the Mantle of the Force with the Jenruax Crystal for a +1 bonus to dexterity, which combined with Force Valor will give you 14 Dex, just enough for the maximum dex bonus in our fully upgraded Heavy Exoskeleton. Further, we can secure the rare Upari Crystal in the Jedi Temple, which combined with Mantle of the Force gives a +8 bonus to blaster bolt deflection. This effectively turns the Saber into the best defensive weapon in the game, which works perfectly for our purposes as Juhani and Mission do the damage.

However, once you get the final section of the Star Forge will be separated from your party so we must alter our equipment for the final encounters. Malak has Immunity to most Force Powers but he can be hit with Stasis, unfortunately his Fortitude score is so high we'll need to use every possible tactic to increase the difficulty score of Force Stasis. Malak's attack score is also high enougth that he will hit 95% of the time regardless of if you are wearing armor or robes, so the Star Forge Robes which are gained just before facing Malak will increase our Wisdom without any effective difference in our Defense. Make sure to take Missions Sword and Strength Gloves and Belt, the Saber we crafted is built for blaster bolt deflection, but Missions sword is a much better offensive weapon.

Essentially, we'll need to use Force Breach to ensure Malak doesn't have Force Immunity active, Force Valor to increase our Wisdom and Charisma and therefore the power of our Stasis spell, and than Stasis Malak. Once in Stasis, we can attack him with Flurry Attacks, but make sure to use Valor before you need to cast Stasis again. Be sure to use every opportunity to use Shields, Stims and Heals, including before the fight. After the cutscene with Malak and the Dantooine Octuplets run around the map using Destroy Droid on the Jedi. Once the last Jedi is mercy killed you can return focus to Malak and use Force Breach, Valor, Stasis and Flurry until Victory.

Juhani Build
Attributes: Dexterity
Feats: Heavy Weapon Proficiency, Rapid Shot
Force: All blue Force Powers (less healing), then Plauge
Skills: Stealth, Awareness
Weapon: Baragwin Heavy Repeating Blaster
Armor: Qel-Droma Robes
Implant: Advanced Alacrity Implant
Head: Heavy Targetting Optics
Hands: Advvanced Stablizer Gloves
Belt: Baragwin Stealth Unit

Mission:
Attributes: Strength
Feats: Two Weapon Fighting, Flurry
Skills: Computer Use, Demolitions, Stealth, Awareness, Secruity
Weapons: Two Baragwin Assault Blades
Armor: Light Exoskelton
Head: Advanced Bio-Stabilizer Mask
Hands: Dominator Gauntlets
Belt: CNS Strength Enhancer

PC (Darksbane) Scout/Consular
Attributes: Wisdom
Skills: Persuade, Repair
Feats: Dueling, Toughness, Conditioning, Flurry
Weapon: Saber with Mantle of the Force, Jenruax and Upari
Armor: Heavy Exoskelton
Implant: Cardio Power System
Head: Circlet of Saresh
Hands: Sith Power Gauntlets
Belt: Nerve Amplifier Belt

0:00 Equipment
2:42 The One
3:37 Rakatan Temple
5:32 Malak




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