Kouryu Densetsu Villgust Game Sample - SNES/SFC

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Published on ● Video Link: https://www.youtube.com/watch?v=xdrF5QgIGDc



Duration: 9:35
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The full title for this game is "Kouryuu Densetsu Villgust: Kieta Shoujo". An anime OVA was also made for Villgust. I've had this game for a few years... but even for its time, it's glaringly flawed, strange, and uninspired.

The game has little houses, big characters, and even larger numbers. Doesn't make any sense? Well, it shouldn't. This game looks eerily like the product of some early RPG Maker utility. Backgrounds and environmental effects are almost completely static, the NPCs move about generically, and the characters are bigger than most doors and way too large compared to buildings which may have been done simply to stand out, but I think the creators would look at that in hindsight and think it wasn't an appealing option. On the plus side, characters have neat little pics on the stats screen, enemies have a fair bit of detail and you can see your characters in battle, in which they have different attack animations. The special effects as a whole however are almost completely uninspired.

Almost every character and NPC is devoid of any personality and almost every town looks the same (uninteresting). The music is also very unremarkable, and the main battle theme in the game is waaaaay overused. It's even used against enemies who clearly serve as bosses. The main point of interest in the game was its "numbers", which also caused a great deal of imbalance in the game.

Villgust prides itself on having really high stats. Ever play an RPG in the early 90s where you can get over 40,000 HP. You'll have if you played this. How about 10,000 attack? Same. It's not the first to have some really high stat that influences the game (thinks of Destiny of an Emperor), but it was one of the first to do it in such an overkill manner. The reason its a problem is because the characters are not evenly matched at all and the enemies are powerful as hell almost all the time to take into account that the game is short and wasn't thoroughly playtested I'm sure.

However, the game fixes this somewhat by making enemies appear less the stronger you are (until they disapper for good), but this puts a dampen on power-leveling as well. If you go the wrong way by accident, consider yourself a goner. Also, magic isn't as useful as it should be. Support magic is the only magic you should really consider for magicians. Anything else isn't too powerful or cost too much, has a tendency to miss, and wastes magic you could use for healing.

Overall, I consider it a below-average RPG for the system. It's also another new vid for our channel. This video shows the introduction, then shifts to some minor town romping, an intermediate party, and an advanced party with some battles. Enjoy.







Tags:
Kouryuu
Kōryū
Densetsu
Villgust
Kieta
Shoujo
Bandai
Plex
SNES
SFC
甲竜伝説ヴィルガスト
消えた少女