Learn Blender 4.3 - Meshes, UV Mapping, UV Layouts, Texture Painting, Materials & Useful Extensions

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Published on ● Video Link: https://www.youtube.com/watch?v=iYYCRaziJ34



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Not only can you 3d-model any meshes you need, but you can also uv-map and unwrap them and then perform texture painting on them directly in Blender! Check out how its done!

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VIDEO-CHAPTERS:
0:00 - Introduction
0:40 - Extensions
1:56 - UV Mapping Einführung
3:13 - UV Sync Selection
3:49 - Toolbar und Transform-Panel
4:17 - UV Vertex
4:50 - UV Coordinate System
5:17 - Primitive Meshes and UV-Maps
6:50 - Multiple UV-Maps on the same Mesh
7:44 - Active UV Map Layer
8:07 - A UV-Map from the past you remember
9:00 - Mark Seam
9:23 - Unwrap
10:15 - Clear Seam
10:52 - Try out multiple UV Map Layouts!
11:51 - UVToolkit: Test and Anaylze your UV-Maps!
13:30 - UVToolkit: Clear Checkerboard Preview
13:40 - Export UV Layout as PNG
14:27 - Texture Paint: CreateNew Or Open
15:13 - Create New Material with Image Texture
16:05 - Brush Radius != Brush Radius
17:03 - Paint Masking
17:40 - Save Image (Texture) and Blender Project!
18:29 - Use Alpha from Textures on Materials
19:27 - Abmoderation, Ausblick & Zusammenfassung

Blender 4.3; Blender 4.4; Blender 4.3.2; Blender; Blender 3D;




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