Learn Godot 4.5 - Chunk-based TileMap Collider
Godot 4.5 Dev 1 is here! And starting in that version you can create CHUNK-BASED COLLIDERS for your TileMaps
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π Dont miss a livestream https://twitch.tv/truelymostwanted
π https://godotengine.org/article/dev-snapshot-godot-4-5-dev-1/
π https://github.com/godotengine/godot/pull/102662
π https://github.com/godotengine/godot/pull/104192
π https://godotengine.github.io/godot-interactive-changelog/#4.5-dev1
VIDEO-KAPITEL:
0:00 - Introduction
0:39 - TileMapLayer und TileSet vorbereiten
1:04 - "Paint" Physics & Collider
2:07 - Paint Tiles
2:18 - (NEW!) New Collider Behaviour
3:53 - (NEW!) Physics Quadrant Size
5:08 - (NEW!) How TileMap Colliders Update
5:43 - More Changes (GitHub Issues)
6:36 - Abmoderation
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Godot Engine 4; Godot 4; Godot 4.4; Godot 4.4 Development;
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