Learn Blender 4.4 - Particle Systems: Hair, Hair Dynamics, Particle Edit, Force Fields, Static Hair

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Particle Systems are the basis for magic, special effects, VFX and motion graphics. Together with Physics, Gravity and Force Fields, there is huge potential for animation.

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VIDEO-CHAPTER:
0:00 - Introduction
0:49 - Particle System: Basics
1:39 - Particle System: Hair - Emission
2:22 - Hairs Only On A Specific Mesh Area
4:11 - Hair Segments Explained
5:24 - Hair - Particle Edit Mode
5:55 - Hair Toolbar - Comp(osition)
7:27 - Hair Toolbar - Cut(ting Hair)
8:10 - Hair Toolbar - Add (Hairs)
8:30 - Removing Facial Hairs
8:45 - How To View only the selected object
8:58 - Delete Hairs
10:03 - Hair Toolbar - Length(en Hairs) or Cut(ting Hairs)
10:34 - Hair Dynamics: Collision
12:22 - Hair Collider Thickness and Mass
13:45 - Hair Dynamic Phyiscs
14:44 - Advance Physics Settings for Hairs
15:44 - Hair Children
16:52 - Hair & Force Fields & Physics
18:15 - Create Static Hair Meshes
21:30 - Bake Animations from Particles
23:04 - Hair Materials, Shading and Compositing
25:22 - Zusammenfassung, Ausblick

Blender 4.3; Blender 4.4; Blender 4.3.2; Blender; Blender 3D;




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