Let's Play Burnout 2: Point of Impact (GCN) | Part 17: The Coastal Collision
Thanks for all of the support for AmazingWizardStudios. This is Part 17 of Let's Play Burnout 2: Point of Impact on the Nintendo GameCube!
Crash Zones 13-15
We're back in Crash mode for the fifth time. It's interesting how each one of the three Crash Zones in this video takes place, especially by the coast. In this case, we need a good-enough head-on collision for a decent coastal collision.
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Table of Contents:
01:48 - Crash Zone #13: Avalanche
Car Used: Roadster
02:43 - Replay
04:24 - Crash Zone #14: Dam Buster
Car Used: Muscle
05:23 - Replay
06:52 - Crash Zone #15: Ballistic Beach
Car Used: Japanese Muscle
07:48 Replay
All Crash Zones were done with manual transmission.
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Player: KarlDaGreat ((@karldagreat)
Follow him on Instagram! https://www.instagram.com/karldagreat/
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Information about Burnout 2: Point of Impact
Publisher(s): Acclaim Entertainment
Developer(s): Criterion Games
Initial Release Date: October 3, 2002
Platform(s): PlayStation 2, GameCube, Xbox
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