Let's Play Dissolution of Eternity Remastered #05: Crouching Fiend, Hidden Power
You've got to wonder just what ol' Shubby has planned this time around. Some would point out that they're dead and so I should've said 'had planned', but eldritch beings tend not to care about little things like their own mortality when it comes to doing things, hence why we're in this situation to start with. With teleportation being the least of the abilities Shubby had at their command, who knows what they're up to now; for all Ranger knows, they might have possessed the body of one of their minions to help enact their resurrection, if they even care about that.
One thing I should care about more is the special ammo types I have, especially the multi rockets. They're not powerful with the grenade launcher but the rocket launcher is a totally different story. You're looking at roughly double damage if all the rockets hit their mark, allowing you to take out ogres in a single volley and multiple smaller enemies with ease. It also allows you to save up your normal rockets, ensuring that you always have something on hand to dish out blast-based goodness. I haven't fully cottoned on to the power of the multi rockets but rest assured, I will.
Oh, I will.
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