Let's Play Dissolution of Eternity Remastered #06: Lording Over the Overlord
We're getting closer to the entity in charge of those that seek to kill not just us but everyone on Earth, a being both unlike and very familiar to those we've fought before. This is because it's a boss, something that Quake has generally been reluctant to throw at us in significant numbers. The original game had only spread among its four episodes and Scourge of Armagon had only Armgon but not this mission pack. This one has many, many bosses and while not all their mechanics are unique from each other, they are unique this campaign.
Fortunately for us, the game has literally been showering us with ammunition and other resources which will make taking out the first boss a relatively simple ordeal provided we figure out its mechanics. Nothing gets you faster in an FPS than facing an unknown quantity, for they can side-blind you with tactics you couldn't possibly hope to anticipate. Overwhelming firepower can go some ways to mitigate their tactics but for some bosses, that's not enough.
Let's see if it is enough for this one, shall we?
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