Let's Play Donkey Kong Country 3 GBA - Part 12: Cliffs and Caverns
In the second half of Razor Ridge, we start with the second cave level, Pot Hole Panic, or 6-4. This stage's gimmick is having all four of the rideable animal buddies. (Parry doesn't show up and only Squawks is mandatory, but...) It's also one of the few levels to contain swimmable water that isn't an underwater, lakeside, or riverside level. 6-5, Ropey Rumpus, is pretty straightforward, mostly just containing a lot of ropes and Buzzes. Then we have the boss...oh, the boss. Since the GBA version of DKC3 has an extra world, it has an extra boss as well, and they decided to put it at the end of this world and move Barbos to the new one. This boss is Kroctopus, and it is a pain. There are bosses that are difficult, and there are ones that just aren't fun to fight...but I ranted enough about this boss in my commentary. The important thing is that with 6 worlds down, not only are we two-thirds of the way through the game, but next time, we will actually get to see some new levels!
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