Let's play Fallout 2 [BLIND] #5 - Trapped trapper

Let's play Fallout 2 [BLIND] #5 - Trapped trapper

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Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=XPHyQJUKMkw



Game:
Fallout 2 (1998)
Category:
Let's Play
Duration: 1:00:43
111 views
12


This is a full, blind (first time) playhrough of Fallout 2 with a high intelligence, low strength, low endurance character.
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Timestamps:

00:00 - I talk about my mistakes regarding freeing Sulik
00:53 - I explore the Toxic Caves and fight the geckos there
19:36 - I find Smiley the trapper and help him escape back into Klamath
21:13 - I try to repair the broken generator
22:26 - I return to Klamath to talk to Smiley and claim my reward
27:44 - I do some trading in Klamath
29:45 - I go hunt some geckos near Klamath to sell their hides
33:44 - I levle up to level 5
34:10 - I hunt more geckos and sell their hides in Klamath
40:23 - I return to the caves with the tools, trying to once again repair the generator
43:37 - [RANDOM ENCOUNTER] Farmers vs pig rats
45:08 - [RANDOM ENCOUNTER] Band of robbers
46:04 - After a crash I have to redo a bit, [RANDOM ENCOUNTER] Some farmers
49:08 - [RANDOM ENCOUNTER] Some trappers
50:41 - [RANDOM ENCOUNTER] Bunch of homeless people
56:15 - I have a seemingly plot-relevant encounter with the Enclave in the desert
57:24 - [RANDOM ENCOUNTER] Group of slavers trying to enslave people
01:00:20 - I arrive at The Den


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My Fallout 1 BLIND playlist:
https://www.youtube.com/watch?v=PQPGOC9Pm9I&list=PLp4TpsJ7HUWUADgQpn_ejXFaM3PMHqKX_&index=1

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You are the Chosen One, the direct descendant of the Vault Dweller. The village elders have selected you to wear the sacred Vault-suit of your grandsire and, in time, to ascend to the leadership of your people. First you must prove your devotion to your people. Your tribe needs help.

If you are truly the Chosen One, then you alone are capable of claiming the heritage of the Vault Dweller, to take back your birthright. Among the many wonders described in hallowed yellow pages of the Vault Dweller's Survival Guide is the Garden of Eden Creation Kit. The GECK is said to have the power to turn the harsh Wastes into a fruitful paradise. The Vault Dweller's Survival Guide promises the redemption of the GECK to all Vault Dwellers.

Your tribe has survived over ten years of drought but now their reserves are at an end. You must find Vault 13 and claim the technology that your tribe needs to survive. If you fail in this quest - your tribe will surely die. You must travel the perilous Wastes on a holy quest to find Vault 13. The same Vault that cruelly cast your grandsire out into the Wastes 80 years ago. The Vault owes you. The Vault owes your tribe. Now it's time to collect.

One of the best cRPGs ever created; what more could you need?!
A vast, post-apocalyptic world full of mysteries and countless ways to solve them
An immersive and truly non-linear storyline







Tags:
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blind
na ślepo
ślepo
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first-time
Fallout
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crpg
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roleplaying
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Interplay
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Vault Dweller
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Wasteland
post-apo
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postapo
high int
high intelligence
post apocalyptic
post-apocalyptic
nuclear
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Fallout 2 Statistics For LittleDwarf

At present, LittleDwarf has 4,167 views spread across 39 videos for Fallout 2, accounting for over 1 day of watchable video on his channel. This is 2.25% of the total watchable video for Fallout 2 on LittleDwarf's YouTube channel.