Let's Play Guild of Dungeoneering 02: The First Real Mission
With the tutorial mission done, it's time to do the first proper mission. From here on out, our missions have a variety of different objectives, be it killing a certain number of monsters, getting to a certain location or looting a certain amount of treasure. Every mission also has our dungeoneers delve into the depths of various dungeons in search of treasure. While fame and glory are minorly important, for us the treasure is the most improtant part.. All of this treasure and gold goes in turn at the end of each quest to the guildmaster (that's me) so that I can become rich off their struggles to plunder the dangerous corners of the land, fighting off deadly monsters and overcoming peril at every turn. And if they die, that's no problem - there's always more dungeoneers where they came from, right?
I SUPPOSE I could use some of the profit generated from selling all the loot to upgrade the guild hall so we can bring in different dungeoneers and unlock better loot, but there's a fine balance; after all, if we spend all our money upgrading the guild hall how are we going to get rich?
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