Let's Play Neverwinter Nights 144: Learning Lessons From the Past... Literally
With the things we intend to do in the far past of this complex we'll be able to make some steady progress in the present to discovering if a word of power is indeed going to be there. Which critical weakness you can add to the golems will depend entirely on what damage type you deal best; an arcane caster will most likely take either fire or cold while martial characters will pick a melee damage type. For Sar'ken it makes sense to pick slashing weapons as not only are scimitars slashing weapons, Crumpet's bite counts as any type of damage and Sharwyn's two bladed sword is as well.
Also, I'm pretty sure we definitely didn't set off a particular event with our presence here in the far past, not at all. Nope, certainly not.
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