Let's Play Phantasy Star IV #24: The Loose Ends on Motavia
Zio is no more. Aly’s death has been avenged and with that, Chaz and his friends were finally able to get Nurvus under control. Demi has elected to remain within Nurvus to run diagnostics on the systems, though not before opening the way for the others to head to the orbiting satellite Zelan and see just what its up to that has thrown Motavia into such disarray. The group will be down another person sadly; Gryz’s quest for revenge is over and while he wants to help, he can’t abandon his little sister and so has returned to Tonoe. This leaves just Chaz, Rika and Rune to go to Zelan and stop the station from sending Motavia into oblivion.
That is, once we’ve done a couple of side quests.
A few missions become available at the hunter’s guild at this point and now is the best time to do them. Though the party is smaller in size than before, the missions are balanced with that in mind so it won’t be too difficult to complete them in theory. In addition, our party is quite balanced for having only three members; Chaz and Rika are all-rounders, with Chaz focusing a little more on damaging techniques while Rika has party buffs, while Rune is a magic user with some powerful abilities. While I wouldn’t say no to more party members, I think we’ll do just fine with the ones we have provided I don’t somehow get lost trying to complete relatively straightforward missions.
It’s been known to happen, though I hope it won’t do so this time.
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