Lets play some Sonic Racing games! (Sonic R, Sonic Riders, and more!)
Hey there people, wanted to try out something a little different today so we will be playing an assortment of Sonic racing games. This includes Sonic R, Sonic Riders, Sonic Drift 1 & 2, and possibly some sonic Team Racing. We will be using the Sonic gems collection on Nintendo Gamecube for some of these games. Sonic has had several racing games over the years and I wanted to see how some of them stack up against each other.
#Sonic #Gamecube #Racing #LetsPlay #Teamsonicracing #sonicr #sonicriders
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Sonic R is a 1997 racing video game developed by Traveller's Tales and Sonic Team for the Sega Saturn. It is the third racing game in the Sonic the Hedgehog series, and the first to feature 3D computer graphics. The player races one of ten Sonic characters in various Sonic-themed race tracks as they attempt to stop Doctor Robotnik from stealing the Chaos Emeralds and enslaving the world. Sonic R features single-player and multiplayer game modes, and while similar to kart racing games such as Mario Kart, it places an emphasis on jumping and exploration. By collecting items and completing objectives, players can unlock secret characters.
Development began after the completion of Sonic 3D Blast in 1996 and took nine months. It was the second collaboration between Traveller's Tales and Sonic Team and was designed to take advantage of the Saturn hardware. Sonic Team designed the race tracks, while Traveller's Tales handled implementation and programming using a custom game engine. The soundtrack was composed by Richard Jacques; tracks from the game, most notably "Super Sonic Racing", have been reused in subsequent Sonic titles. Sega released the game for the Saturn in late 1997, for Windows the following year, and for the GameCube and PlayStation 2 as part of Sonic Gems Collection in 2005.
Sonic R was the only original Sonic title released for the Saturn; Sonic 3D Blast is a port of the Mega Drive game, and Sonic Jam is a compilation of the first four Sonic games. Initial reviews for the game were mixed, with retrospective reception being more negative. It was praised for its visuals and level design, but criticized for its controls and short length. Meanwhile, Jacques's soundtrack polarized audiences, who either found it catchy and well-produced or out-of-place in a racing game. Fan interest in Sonic R would inspire Sega to revisit the racing genre in future Sonic games, leading to the development of titles such as Sonic Riders (2006).
Sonic Riders is a 2006 racing video game for the GameCube, PlayStation 2, and Xbox in which the player controls characters from the Sonic the Hedgehog series on hoverboards. In the game's 16 tracks, the player competes against characters—either controlled by computers or other players—in story and battle modes. It was developed by Sonic Team and Now Production, published by Sega, and released in February 2006 in Japan and North America. It was released in Europe the following month and for Windows at the end of the year. A Game Boy Advance version, developed by Backbone Entertainment, was canceled.
The game was produced in commemoration of the Sonic series' 15th anniversary and was the first Sonic racing game since the 1997 Traveller's Tales game Sonic R. Sonic Team wanted to make their own game that was superior to any previous Sonic racing game. It was designed to appeal to fans of Sonic and extreme sports video games; the development team did not take inspiration from any prior games. Sonic Riders was also the last Sonic title produced with the involvement of franchise co-creator Yuji Naka, who acted as executive producer and left Sega shortly after its release.
Sonic Riders was released to mixed reviews but was a commercial success and was later re-released under the GameCube and PlayStation 2 bestseller lines. Reviewers criticized its gameplay, controls, and overall design; praise was directed at the visual style, soundtrack and the sense of speed while racing. Overall, they deemed it a lackluster game—both within the Sonic franchise and the racing game medium—that had its highlights but ultimately fell to its shortcomings. Despite the mixed reviews, two sequels, Sonic Riders: Zero Gravity (2008) and Sonic Free Riders (2010), were developed and released.
Team Sonic Racing is a 2019 kart racing game and a spin-off from Sega's Sonic the Hedgehog series. Controlling one of 15 characters from the series' cast, players compete in races using sports cars. Gameplay is from a third-person perspective, with players performing tricks, drifting, and collecting power-ups.
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