Let's Play Super Mario World - Part 14B: And I Must Scream...In Rage
Okay, I officially hate Way Cool. Way COOL? More like Way CRUEL!
At least I beat it, though. Just like part 14A, there are only two stages in this video, one of which is that line-guide nightmare. AAAAAAAA! Those last few Fuzzies...they're evil, I tell you. You really have to be good at manipulating your jumps if you want to get through there unscathed, especially without a cape or Yoshi (whom you can't take on the line-guided ropes anyway).
Awesome, the fourth Special World stage, is significantly less annoying, but still frantic. The first part is fairly fun, although it may require some quick reactions, what with all the yellow and blue shell-less Koopas about. Who gave them ammo?! There are Rexes in here as well, but that's not the nasty part of this one. It's an icy/slippery stage, but that's not the nasty part either. The nasty part is...those...evil...flying...fish. They're back, and they have returned with a vengeance! This is the only stage they appear in, thank goodness, but boy, are they ever in the way. This part would be somewhat tricky without the fish, thanks to the Banzai Bills and single-tile-wide (slippery!) platforms, but having the fish there makes it nigh impossible to get through without taking a hit. Fortunately, there is a Starman conveniently placed right at the start of the flying fish segment, which allows me to go through it much easier. I actually don't know if I've ever beaten Awesome without using the invincibility.
Halfway through the Special World, and it didn't come without pain.
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