LIMITATION Breeds CREATIVITY
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From motion inputs, to pixel art, to NES and SNES Chip Tune music, the limitations that game designers have faced over the years has drastically influenced the way games get created. Tropes commonly found in modern gaming originated decades ago, just because of certain technological limitations that existed at the time.
Today I wanted to look at 3 classic examples of how design has been influenced by these limitations. From Motion Inputs in fighting games like Street Fighter, Mortal Kombat and Guilty gear, to videogame music and soundtracks on the NES and SNES, and pixel art found in countless classic games
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